What a day!
On the same day, #1: the national team of my country almost (yes, again, almost) qualified for a global football championship – EURO 2016 (and to achieve this “almost”, Turkey had to score against Iceland in the 88th minute – the usual bad luck for us); #2: really juicy situations happened at my workplace due to a broken drainpipe; and #3: I had the chance to play around with a 3D printer. Here I’d like to share my impressions about the 3rd topic, the first two stinking too much for my taste.
I had known that a 3D printer was a sensitive and tricky animal (material stuck inside, having to use adhesive, bail and tweezers etc.), working horribly slowly, needing to be patient not only because of this, but the lots of trial and error involved.
The starting point being like this, it was a positive surprise how quickly I could learn even these tricky parts, and also how to “create” 3D models for the printer. With the tons of free STL models on the internet and the ease of use of Cura for Ultimaker 2 software, it was really quick and easy to familiarize and become fairly effective.
However, what I missed very much, was the lack of “intelligence” on the designer software side. It was very easy to download models to the printer that just didn’t work (like the thickness of the object was not enough at some places, the shape not fitting the 3D printing process, or the object not standing stable enough and falling down in the middle of being created). I could imagine enhancing this kind of software with algorithms that would handle these issues much better.
Anyway, this is cool stuff, maybe in 5 years when the prices will be less than a tenth of what they are currently, I’ll have a 3D printer myself as well :).